Each time a significant prize-giving event approaches, you'll find a demand for introducing of new categories to recognize unsung work and satisfy the hearts of followers with niche passions.
My colleague has already made advocating for terror-themed awards. That would be fantastic. So would board games, representing a passionate advocate's mission. However, I must insist when I prioritize since similar to dedicated enthusiasts, there's a strong justification backing this proposal remains most pressing and significant. This is the request: It's essential to create an award type for logic-based games.
Organizing Gaming Categories
Categorizing art by genre isn't exact; opinions vary greatly, and typically generate discussions and end in fuzzy definitions. This explains why film award organizations don’t do it. Yet it remains an unavoidable compromise within the realm of interactive entertainment, which are so diverse they hardly constitute as a single art form.
For the full spectrum of achievement in video games to be recognized, while allowing diverse titles to have a chance for representation, classification by type becomes crucial.
Current Gaming Award Categories
Leading game ceremonies offer these genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Between them, these six categories successfully include many game types, and you can find room accommodating various experiences.
Different situation exists for brain-teasing titles. There’s simply nowhere to put them. Consider three of recent excellent titles, each quite distinct: structural challenges in a particular game, intense tile-matching of another game, and the sweetly sociological logic puzzles in another game. Which classification works among existing types? Unfortunately, nowhere.
Recognition Challenges
There are dozens outstanding logic titles published annually that have no home during gaming ceremonies, except when they manage to fit award groups including Mobile Game, VR/AR Game, or the extremely competitive Indie races.
- One classic puzzle game received no recognition for anything in 2014
- A different innovative game received no nominations in 2019
- A beloved organization game received no acknowledgment that year
- Only a few logic titles managed to sneak into niche award types
Value of Brain-Teasers
Frequently they represent compact experiences, yet the craft of the puzzle game carries substantial weight. Famous handheld logic titles stand as most popular titles in the world and have been for many years.
The famous puzzle experience rivals popular creative games competing to become best-selling game of all time; it’s also in the running for top gaming experience. Logic titles represent cornerstones within interactive entertainment, and engaging across multiple categories.
Recommendation and Reasoning
Brain-teasers wouldn't encounter this problem. It would be easy to populate multiple candidates with fascinating, diverse, deserving games annually without trouble — actually, with challenge, since numerous excellent many worthy titles.
To emphasize again, these are games without proper classification at major gaming awards. Brain-teaser creators operate at the demanding boundary interactive creation, creating some of most fundamental forms of the video game form. Similar to film action specialists, they warrant appreciation. Let’s not keep them waiting 35 years.